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The Games Machine 66
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Panzer Commander
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pzc1_3.exe
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Models
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Churchill.VDF
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INI File
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1999-02-27
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2KB
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120 lines
[INTERFACE]
Origin = BRITISH
Blueprint = Churchill
Caption = Churchill IV
Icon = Uk10
Label = CH IV
Date = 4208
[UNIT]
Type = TANK
Model1 = Churchil
Model2 = ChurchSM,60
Model3 = TankTiny,240
RegGroup = 1008
Scale = 20.0
Length = 7.4
Width = 2.1
Height = 3.25
View1 = -0.5,-1.1,-0.45
View2 = 0.0,-0.8,2.0
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 48
[VEHICLE]
EngineSoundFile = EngineR
HP = 350
Wheels = 9
Throttle = 10000.0
ThrottleFactor = 0.65
Speed = 24.9
OffRoad = 6.5
RevSpeed = 13.0
Steering = 30.0
BodyMass = 39.7
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 2.6
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 98.0
SideArmor = 76.0
RearArmor = 64.0
FrontTurret = 89.0
SideTurret = 89.0
RearTurret = 89.0
TopArmor = 20.0
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 24
ElevateObj = Gun
ElevateMin = -12.5
ElevateMax = 20.0
Velocity = 786
Mass = 3.29
Caliber = 57
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = 0.0,0.0,0.0
APAmmo = 64
HEAmmo = 20
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,0.0,0.0
[WEAPON3]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 18
TraverseMin = -30.0;
TraverseMax = 30.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 744
Mass = 0.005
Caliber = 7.7
Projectile1 = SLUG
SlugAmmo = 3000
Rate = 11
View = 0.0,-0.3,0.05
[HI_RES_TURRET]
LoResMat = tur
LoResName = TurT
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
tread = 225,6,255,127
camo04 = 0,0,64,64
tur = 129,0,191,31
turside = 128,31,191,64
bodytop = 129,65,191,191
fender = 0,128,127,159
roadwhl = 225,128,255,158
WheelGrp = 0,227,255,255
bodylow = 0,160,126,174
Solid = 3,4